The rivalry between Nintendo and Sega is a classic part of
the video game industry’s history. While today, Nintendo could be seen as the
victor of the old-school console wars, with Sega having bowed out to become a
third-party developer, back in the 8 and 16-bit era, Nintendo and Sega ruled
the gaming landscape. Since then, games like Super Smash Bros., Mario &
Sonic at the Olympic Games, and Project X Zone have mixed together characters
from both companies, but fans still speculate about seeing an equal crossover
between these once bitter rivals.
That is the basis of this Super Roster Maker, Nintendo vs.
Sega.
We will be creating a hypothetical fighting game roster with
an equal number of characters from both Nintendo and Sega. I will be following
the template I used for some of my other Super Roster Maker articles to create
the roster here. Aside from that, there will be a maximum of only four
characters per franchise, so no one series makes up the bulk of one side’s
roster. (Looking at you two, Mario and Sonic.)
PART 1: THE ICONS
In this part, I will choose a small number of characters for
each side that represent both companies, as an example of their current image
in the gaming landscape.
Nintendo’s picks are:
Mario (Super Mario), Link (The Legend of Zelda), &
Charizard (Pokemon)
For Nintendo’s Icons, these three franchises are some of
Nintendo’s highest earning series and for many people, there are the first
series that come to mind when people think of Nintendo. Mario and Link may not
need much explanation, but Charizard was chosen for Pokemon over the series
mascot Pikachu as Charizard is at a comparable size to a normal person, which a
good deal of the roster is going to be. Pikachu being canonically small may
need some a work-around to be viable in a setting like this.
Sega’s picks are:
Sonic (Sonic the Hedgehog), Bayonetta (Bayonetta), &
Joker (Persona)
While Sonic is fairly obvious, being Sega’s mascot,
Bayonetta and Joker have their main basis of inclusion here as their inclusion
in Super Smash Bros. Ultimate. The fact that they were chosen to represent Sega
alongside Sonic in a roster with multiple video game all-stars proves that they
have massive appeal in the gaming space.
PART 2: THE FIGHTERS
For this section, we will be looking at the fighting game
site Eventhubs for two popular competitive games from each company and pulling
the most popular or highest tiered characters from those games to add to the
list (two from each game). We will also add a third, more obscure fighting game
and add two characters each from those games selected by what posters on
different fan forums said were the best or most popular characters in those
games. Nintendo’s games were Super Smash Bros. Ultimate, Pokken Tournament DX,
and ARMS, while Sega’s games were Persona 4 Arena Ultimax, Virtua Fighter 5:
Final Showdown, and Eternal Champions.
Nintendo’s picks are:
From Super Smash Bros. Ultimate: Ganondorf (The Legend of
Zelda) & Peach (Super Mario)
From Pokken Tournament DX: Lucario & Aegislash
From ARMS: Min Min & Twintelle
Sega’s picks are:
From Persona 4 Arena Ultimax: Akihiko Sanada & Yu
Narukami
From Virtua Fighter 5: Final Showdown: Sarah Bryant &
Akira Yuki
From Eternal Champions: Larcen Tyler & Trident
PART 3: THE STARS
In this portion, we’ll pick one character each to represent
eight current or upcoming games from each company. These characters and the
games they are from represent the current range offered by each publisher and a
roster like this could serve as an advertising vehicle for those franchises.
Nintendo’s picks are:
Tom Nook (Animal Crossing: New Horizons)
Toxtricity (Pokemon Sword & Shield)
Ring Fit Athlete (Ring Fit Adventure)
Bowser (Super Mario Odyssey/Super Mario Maker 2)
Zelda (The Legend of Zelda: Breath of the Wild)
Cadet Howard (Astral Chain)
Byleth (Fire Emblem: Three Houses)
Samus Aran (Metroid Prime 4)
Sega’s picks are:
Dr. Eggman (Sonic Forces)
Kazuma Kiryu (Yakuza 6: The Song of Life)
Sakura Amamiya (Sakura Wars)
Ryuji Sakamoto (Persona 5)
Jin (Monster Boy and the Cursed Kingdom)
ARKS Cadet (Phantasy Star Online)
Selvaria Bles (Valkyria Chronicles 4)
Jack Frost (Shin Megami Tensei V)
PART 4: THE WILD CARDS
Now, the final section, the Wild Cards. This is where we’ll
see some more variety in character picks. For both sides, we’ll pick characters
for three different sub-categories: two each for game developers’ favorite
characters, two each for fan favorite characters, and three each for either
obscure characters or characters that can be tied to experimental ideas or
presentations.
Nintendo’s Dev Favs: Kirby (Kirby) & Fox McCloud (Star
Fox)
Our developer favorites for Nintendo are Kirby for Mahahiro
Sakurai and Fox McCloud from Star Fox for Shigeru Miyamoto. Special note about
Kirby, while I said earlier that Pikachu was excluded for being a canonically
small character and Kirby is about the same, a potential work-around for this
is to have Kirby pilot a mech (like in the game Kirby: Planet Robobot) for most
of his attacks.
Sega’s Dev Favs: Goro Majima (Yakuza) & Aiai (Super
Monkey Ball)
Our developer favorites for Sega come from Sega president
Hajime Satomi for Goro Majima and game developer Toshihiro Nagoshi for Aiai.
Nintendo’s Fan Favs: Luigi (Super Mario) & Isabelle
(Animal Crossing)
Sega’s Fan Favs: Segata Sanshiro (Sega Saturn) & Ryo
Hazuki (Shenmue)
Not much to explain here. These characters were chosen
through different fan polls and forum polls where these characters ranked high
in popularity.
Nintendo’s Experimental Picks: Andy (Advance Wars), Dillon
(Dillon’s Rolling Western), & Isaac (Golden Sun)
Coming from the Advance Wars series of strategy games, Andy
could use various kinds of military weaponry or call in attacks from vehicles
like tanks or fighter jets. Dillon, from his self-titled series of tower
defense games, could work like a Nintendo version of Sonic, using a lot of rolling
and dash attacks while mixing things up with some Wild West style gunplay.
Finally, Isaac, protagonist of the cult-hit RPG Golden Sun, can use sword
attacks, magic, Psynergy powers, or call in his party members to help with bigger
attacks.
Sega’s Experimental Picks: Beat (Jet Set Radio), Zobio &
Zobiko (The House of the Dead), NiGHTS (NiGHTS)
Beat, from the hip-hop styled 3D platformer Jet Set Radio,
could have a moveset based around skating tricks, speed, spray paint/graffiti
tags, and possibly calling in other members of the GGs for help. Zibo & Zobiko,
the undead protagonist couple from the Japan-only game The House of the Dead
EX, could use attacks themed around some of the series other zombies of
monsters and possibly some gunplay elements calling back to the series’ main
gameplay. Finally, NiGHTS, from his self-titled aerial adventure series, can
have a moveset based around flying, shapeshifting, and possibly some kind of
reality warping effects. (His games are based around dreams after all.)
FINAL RESULTS
Nintendo’s Characters: Mario, Luigi, Peach, Bowser, Charizard,
Lucario, Aegislash, Toxtricity, Link, Ganondorf, Zelda, Min Min, Twintelle, Isabelle,
Tom Nook, Ring Fit Athlete, Cadet Howard, Byleth, Samus, Kirby, Fox, Andy,
Dillon, Isaac
Sega’s Characters: Sonic, Dr. Eggman, Bayonetta, Joker, Ryuji,
Yu, Akihiko, Akira, Sarah, Larcen, Trident, Kiryu, Majima, Sakura, Jin, ARKS
Cadet, Selvaria, Jack Frost, Aiai, Segata, Ryo, Beat, Zobio & Zobiko,
NiGHTS
Our final roster gives us a total of 48 characters, with 24 for
each side and representing a total of 31 different series. Super Mario,
Pokemon, and Persona each have four characters, The Legend of Zelda comes in
with three, and the rest all have one or two characters each. (I kind of
expected Sonic to get the full four characters here, but I guess Sega likes to
spread the love a little more.)
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What did you think of this roster? Who do you think should make
it into a Nintendo/Sega crossover? Make yourself heard in the comments below.
Thanks for coming!